This is the first update to the Level Editor. Since no one has been using the tool so far there aren't too many significant changes at this point as I've been focusing on other areas of the game. But, in addition to a bit of new content and some bug fixes, there were some big changes to the visual style, moving further towards classic monster movies of the 70s. The UI is all still evolving too.
I made a new level recently, which always helps me figure out new wishlist features and find existing bugs that need to be tidied up. The editor is still a little rough around the edges, but I'd encourage anyone to give it a go and see what you think it needs. I'd love to see what kind of levels you imagine.
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